Home > Game Programming
Below are some game programming projects of mine and resources.
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Block Battle, a falling block game I made, written in C using Allegro and ENet. It has various easy to crazy blocks from 1x1 to 5x5. It features single player and client/server multiplayer LAN play.
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Delivery Mayhem, a maze game I made, written in C using Allegro, where you have to pick-up pizzas and deliver them to protestors at the capitol buildings before thugs get to you. Inspired by the Wisconsin Uprising of 2010.
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Nothing but Net '82, a 2-on-2 basketball game featuring graphics that look 1982-esque, written in C using Allegro. Though it has a fun 2D motion projectile physics engine. You can even create your own players with various skill levels. I tried implimenting basic computer players, though that's still a work in progress and there hasn't been much progress in a while.
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Tanks and Turrets, simple 2D tank shoot 'em up with up to 4 player action against computer players. It's written in C using Allegro. It's graphics are primative geometry. There are power-ups for tank speed, shot speed, and multiple shots. Basic, but fun. I originally wrote it as a simple game for my homebrew game console for 4 player on the same screen gameplay fun.
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C programming using the Allegro Game Programming Library
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My old college computer science projects page, plus some other links
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My old game programming website from high school
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Brick Buster, a game I made based on Mozilla's 2D Breakout game programming tutorial
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A WebXR game using A-Frame I'm working on, derived from Matt Nutsch's WebXR with A-Frame tutorial
I'll probably be gathering my games and posting links for download as freeware. Wait, make that beerware. If you enjoy them enough to buy me a beer I'd take that! I like that concept. They aren't good enough to sell, but I still worked hard on them.
Created by Mike Young on March 11, 2022. Last updated on April 10, 2022.
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